{"id":1306,"date":"2025-04-20T04:51:48","date_gmt":"2025-04-20T04:51:48","guid":{"rendered":"https:\/\/violethoward.com\/new\/404-gen-integrates-decentralized-3d-model-generation-platform-with-unity\/"},"modified":"2025-04-20T04:51:48","modified_gmt":"2025-04-20T04:51:48","slug":"404-gen-integrates-decentralized-3d-model-generation-platform-with-unity","status":"publish","type":"post","link":"https:\/\/violethoward.com\/new\/404-gen-integrates-decentralized-3d-model-generation-platform-with-unity\/","title":{"rendered":"404-GEN integrates decentralized 3D model generation platform with Unity"},"content":{"rendered":" \r\n<br><div>\n\t\t\t\t<p>404-GEN today announced it has become the first decentralized 3D model generation platform to integrate with Unity.<\/p>\n\n\n\n<p>The integration with Unity, platform to create and grow games and interactive experiences, enables developers or even players to generate models directly from the Bittensor mainnet within the Unity environment. The company targets next-gen content creators, not necessarily professionals, to bring their creative ideas to life.<\/p>\n\n\n\n<p>\u201cThese people are not necessarily professionals or working in triple-A environments, but they still have very creative ideas. I want to bring those to life, and that\u2019s really what we\u2019re trying to do,\u201d said Ben James, CEO of 404-GEN, a startup based in Switzerland, in an interview with GamesBeat.<\/p>\n\n\n\n<p>Now available as a Verified Solution in the Unity Asset Store, this integration introduces a new form of 3D representation based on Gaussian Splatting, a technique that brings decentralized content creation to Unity users, James said.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1200\" height=\"800\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?w=800\" alt=\"\" class=\"wp-image-3004525\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=300,200 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=768,512 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=800,533 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=400,267 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=750,500 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=578,385 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/404.jpg?resize=930,620 930w\" sizes=\"(max-width: 1200px) 100vw, 1200px\"\/><figcaption class=\"wp-element-caption\">404-GEN uses a network of miners to produce the best 3D image.\n<\/figcaption><\/figure>\n\n\n\n<p>As you can see from the images, Gaussian Splatts take a scan of an area and then generate a point cloud that can reproduce the place in 3D. It\u2019s a computer graphics technique that creates photorealistic 3D scenes from a set of images or videos. It does so by using blending millions of tiny, translucent ellipsoids (Gaussian splats) to reproduce the scene. These splats \u2014 often used in reconstructing digital twins of real places \u2014 have data about the position, color, size, and transparency, which blend together to create a realistic 3D model.<\/p>\n\n\n\n<p>Unity\u2019s technical team rigorously evaluated the 404-Gen technology and recommended several enhancements, most notably flagging redeveloping certain AI dependencies to ensure commercial viability of the produced models. <\/p>\n\n\n\n<p>In addition to these improvements, 404-GEN introduced a \u201cdigital handshake\u201d to streamline both the creative and legal processes for developers, ensuring that models generated by decentralized miners are ready for commercial use. These improvements not only refine the technical framework but also facilitate a more seamless, one-click integration, making it accessible to developers across various skill levels.<\/p>\n\n\n\n<p>\u201cThis integration is an important step for our ecosystem. It enables creators to work directly with decentralized 3D generation tools within the Unity editor, leveling the playing field for independent developers and designers,\u201d said Ben James, founder of 404-GEN, in a statement. \u201cOur technology bridges traditional game development and decentralized networks, offering a practical solution that meets the commercial standards expected in the industry.\u201d<\/p>\n\n\n\n<p>The company has nine employees.<\/p>\n\n\n\n<p>By lowering technical barriers, the 404-GEN integration promotes experimentation with innovative 3D modeling techniques. This move highlights a growing openness among established Web2 companies to collaborate with decentralized subnets on Bittensor, ultimately broadening creative opportunities in game development and digital design.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-origins\">Origins<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"800\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?w=600\" alt=\"\" class=\"wp-image-3004523\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=300,300 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=768,768 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=600,600 600w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=52,52 52w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=160,160 160w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=400,400 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=750,750 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/ben-james.jpg?resize=578,578 578w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><figcaption class=\"wp-element-caption\">Ben James is CEO of 404-GEN<\/figcaption><\/figure>\n\n\n\n<p>The 404 name comes from the error when you hit a bad website. James was a fan of crypto and he got excited about the space. He read white papers and thought about how to incentivize different parties in a blockchain network the right way. And he thought of using the tech to democratize content creation.<\/p>\n\n\n\n<p>James founded 404-GEN a couple of years ago with a focus on 3D imagery and AI. There are other competitors out there, but James believes the company is unique because of its decentralized model. <\/p>\n\n\n\n<p>\u201cWhen we generate 3d models, actually the code that we write as a company is really code that\u2019s oriented around choosing the best 3D model for a particular prompt, whether it\u2019s an image or a text prompt, in real time, algorithmically, so, using things like visual language models or different types of multimodal models to do that,\u201d he said. \u201cThat means that there\u2019s no one size fit all fits all solution here. There is no single foundation model, but, rather, what we rely on is the community of building on top of open-source models. These are state of the art open-source models in order to find the best solutions depending on what a particular user is looking for.\u201d<\/p>\n\n\n\n<p>The company is also unique in its focus on Gaussian Splats to do the 3D representation. The firm has nine employees now.<\/p>\n\n\n\n<p>\u201cWe think that especially within the AI and the machine learning spaces, this has a tremendous potential trajectory, and within the gaming industry, it would allow things like lightweight three assets, so you can have more unique assets in a single scene,\u201d James said. \u201cYou can convert them into meshes, which is the industry standard. But everything we generate is generated as a Gaussian splat.\u201d <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?w=800\" alt=\"\" class=\"wp-image-3004526\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=300,200 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=768,512 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=800,533 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=400,267 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=750,500 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=578,385 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2025\/04\/Unity-Social-Media.jpg?resize=930,620 930w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\"\/><figcaption class=\"wp-element-caption\">You can find 404-GEN media on the Unity store.<\/figcaption><\/figure>\n\n\n\n<p>James said the decentralized nature of the platform allows for real-time, algorithmic generation of 3D models using visual language models and multimodal models. The company relies on a community of builders contributing to open-source models to find the best solutions for users.<\/p>\n\n\n\n<p>With the decentralized model, the user\u2019s prompts are sent off to miners in the ecosystem, and they generate multiple competing models. The company uses algorithms to choose the best model for the user, and high-quality models that are not selected are saved in an open-source dataset. The company incentivizes the miners with tokens, with the highest reward going to the one with the best results.<\/p>\n\n\n\n<p>While the company is producing high-quality work, James believes that AI should augment the intuition of designers and artists, making their roles more creative. <\/p>\n<div id=\"boilerplate_2663995\" class=\"post-boilerplate boilerplate-after\"><div class=\"Boilerplate__newsletter-container \">\n<div class=\"Boilerplate__newsletter-main\">\n<p><strong>GB Daily<\/strong><\/p>\n<p class=\"copy\">Stay in the know! Get the latest news in your inbox daily<\/p>\n<p class=\"Form__newsletter-legal\">Read our Privacy Policy<\/p>\n<p class=\"Form__success\" id=\"boilerplateNewsletterConfirmation\">\n\t\t\t\t\tThanks for subscribing. Check out more VB newsletters here.\n\t\t\t\t<\/p>\n<p class=\"Form__error\">An error occured.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\t\t\t<\/div>\r\n<br>\r\n<br><a href=\"https:\/\/venturebeat.com\/games\/404-gen-integrates-decentralized-3d-model-generation-platform-with-unity\/\">Source link <\/a>","protected":false},"excerpt":{"rendered":"<p>404-GEN today announced it has become the first decentralized 3D model generation platform to integrate with Unity. The integration with Unity, platform to create and grow games and interactive experiences, enables developers or even players to generate models directly from the Bittensor mainnet within the Unity environment. The company targets next-gen content creators, not necessarily [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1307,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[33],"tags":[],"class_list":["post-1306","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ai-automation"],"aioseo_notices":[],"jetpack_featured_media_url":"https:\/\/violethoward.com\/new\/wp-content\/uploads\/2025\/04\/404-2.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/posts\/1306","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/comments?post=1306"}],"version-history":[{"count":0,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/posts\/1306\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/media\/1307"}],"wp:attachment":[{"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/media?parent=1306"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/categories?post=1306"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/violethoward.com\/new\/wp-json\/wp\/v2\/tags?post=1306"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}<!-- This website is optimized by Airlift. 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